#include #include "Adafruit_GFX.h" #include "Adafruit_RA8875.h" #define RA8875_INT 3 #define RA8875_CS 10 #define RA8875_RESET 9 Adafruit_RA8875 tft = Adafruit_RA8875(RA8875_CS, RA8875_RESET); tsPoint_t _tsLCDPoints[3]; tsPoint_t _tsTSPoints[3]; tsMatrix_t _tsMatrix; /**************************************************************************/ /*! @brief Calculates the difference between the touch screen and the actual screen co-ordinates, taking into account misalignment and any physical offset of the touch screen. @note This is based on the public domain touch screen calibration code written by Carlos E. Vidales (copyright (c) 2001). For more information, see the following app notes: - AN2173 - Touch Screen Control and Calibration Svyatoslav Paliy, Cypress Microsystems - Calibration in touch-screen systems Wendy Fang and Tony Chang, Analog Applications Journal, 3Q 2007 (Texas Instruments) */ /**************************************************************************/ int setCalibrationMatrix( tsPoint_t * displayPtr, tsPoint_t * screenPtr, tsMatrix_t * matrixPtr) { int retValue = 0; matrixPtr->Divider = ((screenPtr[0].x - screenPtr[2].x) * (screenPtr[1].y - screenPtr[2].y)) - ((screenPtr[1].x - screenPtr[2].x) * (screenPtr[0].y - screenPtr[2].y)) ; if( matrixPtr->Divider == 0 ) { retValue = -1 ; } else { matrixPtr->An = ((displayPtr[0].x - displayPtr[2].x) * (screenPtr[1].y - screenPtr[2].y)) - ((displayPtr[1].x - displayPtr[2].x) * (screenPtr[0].y - screenPtr[2].y)) ; matrixPtr->Bn = ((screenPtr[0].x - screenPtr[2].x) * (displayPtr[1].x - displayPtr[2].x)) - ((displayPtr[0].x - displayPtr[2].x) * (screenPtr[1].x - screenPtr[2].x)) ; matrixPtr->Cn = (screenPtr[2].x * displayPtr[1].x - screenPtr[1].x * displayPtr[2].x) * screenPtr[0].y + (screenPtr[0].x * displayPtr[2].x - screenPtr[2].x * displayPtr[0].x) * screenPtr[1].y + (screenPtr[1].x * displayPtr[0].x - screenPtr[0].x * displayPtr[1].x) * screenPtr[2].y ; matrixPtr->Dn = ((displayPtr[0].y - displayPtr[2].y) * (screenPtr[1].y - screenPtr[2].y)) - ((displayPtr[1].y - displayPtr[2].y) * (screenPtr[0].y - screenPtr[2].y)) ; matrixPtr->En = ((screenPtr[0].x - screenPtr[2].x) * (displayPtr[1].y - displayPtr[2].y)) - ((displayPtr[0].y - displayPtr[2].y) * (screenPtr[1].x - screenPtr[2].x)) ; matrixPtr->Fn = (screenPtr[2].x * displayPtr[1].y - screenPtr[1].x * displayPtr[2].y) * screenPtr[0].y + (screenPtr[0].x * displayPtr[2].y - screenPtr[2].x * displayPtr[0].y) * screenPtr[1].y + (screenPtr[1].x * displayPtr[0].y - screenPtr[0].x * displayPtr[1].y) * screenPtr[2].y ; // Persist data to EEPROM // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_AN, matrixPtr->An); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_BN, matrixPtr->Bn); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_CN, matrixPtr->Cn); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_DN, matrixPtr->Dn); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_EN, matrixPtr->En); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_FN, matrixPtr->Fn); // eepromWriteS32(CFG_EEPROM_TOUCHSCREEN_CAL_DIVIDER, matrixPtr->Divider); // eepromWriteU8(CFG_EEPROM_TOUCHSCREEN_CALIBRATED, 1); } return( retValue ) ; } /**************************************************************************/ /*! @brief Converts raw touch screen locations (screenPtr) into actual pixel locations on the display (displayPtr) using the supplied matrix. @param[out] displayPtr Pointer to the tsPoint_t object that will hold the compensated pixel location on the display @param[in] screenPtr Pointer to the tsPoint_t object that contains the raw touch screen co-ordinates (before the calibration calculations are made) @param[in] matrixPtr Pointer to the calibration matrix coefficients used during the calibration process (calculated via the tsCalibrate() helper function) @note This is based on the public domain touch screen calibration code written by Carlos E. Vidales (copyright (c) 2001). */ /**************************************************************************/ int calibrateTSPoint( tsPoint_t * displayPtr, tsPoint_t * screenPtr, tsMatrix_t * matrixPtr ) { int retValue = 0 ; if( matrixPtr->Divider != 0 ) { displayPtr->x = ( (matrixPtr->An * screenPtr->x) + (matrixPtr->Bn * screenPtr->y) + matrixPtr->Cn ) / matrixPtr->Divider ; displayPtr->y = ( (matrixPtr->Dn * screenPtr->x) + (matrixPtr->En * screenPtr->y) + matrixPtr->Fn ) / matrixPtr->Divider ; } else { return -1; } return( retValue ); } /**************************************************************************/ /*! @brief Waits for a touch event */ /**************************************************************************/ void waitForTouchEvent(tsPoint_t * point) { /* Clear the touch data object and placeholder variables */ memset(point, 0, sizeof(tsPoint_t)); /* Clear any previous interrupts to avoid false buffered reads */ uint16_t x, y; tft.touchRead(&x, &y); delay(1); /* Wait around for a new touch event (INT pin goes low) */ while (digitalRead(RA8875_INT)) { } /* Make sure this is really a touch event */ if (tft.touched()) { tft.touchRead(&x, &y); point->x = x; point->y = y; Serial.print("Touch: "); Serial.print(point->x); Serial.print(", "); Serial.println(point->y); } else { point->x = 0; point->y = 0; } } /**************************************************************************/ /*! @brief Renders the calibration screen with an appropriately placed test point and waits for a touch event */ /**************************************************************************/ tsPoint_t renderCalibrationScreen(uint16_t x, uint16_t y, uint16_t radius) { tft.fillScreen(RA8875_WHITE); tft.drawCircle(x, y, radius, RA8875_RED); tft.drawCircle(x, y, radius + 2, 0x8410); /* 50% Gray */ // Wait for a valid touch events tsPoint_t point = { 0, 0 }; /* Keep polling until the TS event flag is valid */ bool valid = false; while (!valid) { waitForTouchEvent(&point); if (point.x || point.y) { valid = true; } } return point; } /**************************************************************************/ /*! @brief Starts the screen calibration process. Each corner will be tested, meaning that each boundary (top, left, right and bottom) will be tested twice and the readings averaged. */ /**************************************************************************/ void tsCalibrate(void) { tsPoint_t data; /* --------------- Welcome Screen --------------- */ Serial.println("Starting the calibration process"); data = renderCalibrationScreen(tft.width() / 2, tft.height() / 2, 5); delay(250); /* ----------------- First Dot ------------------ */ // 10% over and 10% down data = renderCalibrationScreen(tft.width() / 10, tft.height() / 10, 5); _tsLCDPoints[0].x = tft.width() / 10; _tsLCDPoints[0].y = tft.height() / 10; _tsTSPoints[0].x = data.x; _tsTSPoints[0].y = data.y; Serial.print("Point 1 - LCD"); Serial.print(" X: "); Serial.print(_tsLCDPoints[0].x); Serial.print(" Y: "); Serial.print(_tsLCDPoints[0].y); Serial.print(" TS X: "); Serial.print(_tsTSPoints[0].x); Serial.print(" Y: "); Serial.println(_tsTSPoints[0].y); delay(250); /* ---------------- Second Dot ------------------ */ // 50% over and 90% down data = renderCalibrationScreen(tft.width() / 2, tft.height() - tft.height() / 10, 5); _tsLCDPoints[1].x = tft.width() / 2; _tsLCDPoints[1].y = tft.height() - tft.height() / 10; _tsTSPoints[1].x = data.x; _tsTSPoints[1].y = data.y; Serial.print("Point 2 - LCD"); Serial.print(" X: "); Serial.print(_tsLCDPoints[1].x); Serial.print(" Y: "); Serial.print(_tsLCDPoints[1].y); Serial.print(" TS X: "); Serial.print(_tsTSPoints[1].x); Serial.print(" Y: "); Serial.println(_tsTSPoints[1].y); delay(250); /* ---------------- Third Dot ------------------- */ // 90% over and 50% down data = renderCalibrationScreen(tft.width() - tft.width() / 10, tft.height() / 2, 5); _tsLCDPoints[2].x = tft.width() - tft.width() / 10; _tsLCDPoints[2].y = tft.height() / 2; _tsTSPoints[2].x = data.x; _tsTSPoints[2].y = data.y; Serial.print("Point 3 - LCD"); Serial.print(" X: "); Serial.print(_tsLCDPoints[2].x); Serial.print(" Y: "); Serial.print(_tsLCDPoints[2].y); Serial.print(" TS X: "); Serial.print(_tsTSPoints[2].x); Serial.print(" Y: "); Serial.println(_tsTSPoints[2].y); delay(250); /* Clear the screen */ tft.fillScreen(RA8875_WHITE); // Do matrix calculations for calibration and store to EEPROM setCalibrationMatrix(&_tsLCDPoints[0], &_tsTSPoints[0], &_tsMatrix); } /**************************************************************************/ /*! */ /**************************************************************************/ void setup() { Serial.begin(9600); Serial.println("Hello, RA8875!"); /* Initialise the display using 'RA8875_480x272' or 'RA8875_800x480' */ if (!tft.begin(RA8875_480x272)) { Serial.println("RA8875 not found ... check your wires!"); while (1); } /* Enables the display and sets up the backlight */ Serial.println("Found RA8875"); tft.displayOn(true); tft.GPIOX(true); // Enable TFT - display enable tied to GPIOX tft.PWM1config(true, RA8875_PWM_CLK_DIV1024); // PWM output for backlight tft.PWM1out(255); /* Enable the touch screen */ Serial.println("Enabled the touch screen"); pinMode(RA8875_INT, INPUT); digitalWrite(RA8875_INT, HIGH); tft.touchEnable(true); // Try some GFX acceleration! //tft.drawCircle(100, 100, 50, RA8875_BLACK); //tft.fillCircle(100, 100, 49, RA8875_GREEN); //tft.drawPixel(10,10,RA8875_BLACK); //tft.drawPixel(11,11,RA8875_BLACK); //tft.drawRect(10, 10, 400, 200, RA8875_GREEN); //tft.fillRect(11, 11, 398, 198, RA8875_BLUE); //tft.drawLine(10, 10, 200, 100, RA8875_RED); tft.fillScreen(RA8875_WHITE); delay(100); /* Start the calibration process */ tsCalibrate(); /* _tsMatrix should now be populated with the correct coefficients! */ Serial.println("Waiting for touch events ..."); } /**************************************************************************/ /*! */ /**************************************************************************/ void loop() { tsPoint_t raw; tsPoint_t calibrated; /* Wait around for a touch event */ waitForTouchEvent(&raw); /* Calcuate the real X/Y position based on the calibration matrix */ calibrateTSPoint(&calibrated, &raw, &_tsMatrix ); /* Draw a single pixel at the calibrated point */ tft.fillCircle(calibrated.x, calibrated.y, 3, RA8875_BLACK); }