__init__:
	ResourceDir = "Resources"
	TargetFPS = 20

drawroom:
	SetBackground 0 0 0 255
	SetAssetOption spritesheet.png Animated
	AddSayer h "Hermione" aka01.png 255 0 0 255
	AddSayer h2 "Hermione2" aka05.png 32 32 255 255 left flip

	SpeechBorderSize = 3
	SpeechBorderColor = "128 128 128 255"
	SpeechBGColor = "192 192 192 255"
	SpeechNameBGColor = "0 0 0 0"

	Show bg		main_room_day.png	0 0 10
	Show window	05_window.png		350 100 11
	Show cupboard	cupboard.png		120 72 11
	Show door	door.png		840 177 11
	Show fireplace	fireplace.png		600 150 11
	Show candler	candle.png		400 100 11 flip
	Show candlel	candle.png		240 100 11

	Show fireplacea	fireplace_fire.vs	575 147 12
	Show candlera	fire.vs			400 95 12 flip
	Show candlela	fire.vs			240 95 12


	Show desk	11_genie_00.png		230 220 13
	Show hermione	spritesheet.png		450 310 14 reverse ticks=4

convo:
	Wait
	h "Continue..."
	Wait
	h2 "Continue2..."

	RecompileScripts drawroom
	Jump convo
