More advanced scripting

This commit is contained in:
Ryan Shepherd
2018-09-25 16:55:45 -04:00
parent 17337d547d
commit 2b5777b1ad
3 changed files with 81 additions and 12 deletions
+11 -7
View File
@@ -1,21 +1,25 @@
__init__:
SetBackground 128 128 128 255
SetAssetOption spritesheet.png Animated
Define VarName "Foo"
Define LoopCount 0
Define TestVar 1
Show aka spritesheet.png 0 0 1 flip
Show aka2 spritesheet.png 100 0 2 Reverse
Show aka3 spritesheet.png 200 0 3 max_loops=10
AddSayer h Hermione aka01.png 200 200 200 255
AddSayer h2 Hermione aka05.png 255 0 0 255
AddSayer h "Hermione" aka01.png 200 200 200 255
AddSayer h2 "Topless Hermione" aka05.png 255 0 0 255
Jump donothing
donothing:
Wait
Wait
h "Some text here\nNext line"
h2 "Say Foo here [VarName]"
VarName = "[VarName]."
LoopCount=LoopCount+1
h "Loop number [LoopCount]"
TestVar=lc("Foo").uc(lc("Foo"))
h "TestVar [TestVar]"
TestVar = uc("[TestVar]")
h "TestVar2 [TestVar]"
ExitGame
Jump donothing