Add sayer name above text, add Surface_ChangeColor function

This commit is contained in:
Ryan Shepherd
2018-10-04 15:52:05 -04:00
parent 87a4340aba
commit cfa7723513
4 changed files with 88 additions and 28 deletions
+12 -7
View File
@@ -1,13 +1,18 @@
__init__:
SetBackground 128 128 128 255
SetAssetOption spritesheet.png Animated
AddSayer h "Hermione" aka01.png 200 200 200 255
AddSayer h2 "Hermione2" aka05.png 200 200 200 255 left flip
TargetFPS = 20
ResourceDir = "Resources"
TargetFPS = 20
drawroom:
SetBackground 0 0 0 255
SetAssetOption spritesheet.png Animated
AddSayer h "Hermione" aka01.png 255 0 0 255
AddSayer h2 "Hermione2" aka05.png 32 32 255 255 left flip
SpeechBorderSize = 3
SpeechBorderColor = "128 128 128 255"
SpeechBGColor = "192 192 192 255"
SpeechNameBGColor = "0 0 0 0"
Show bg main_room_day.png 0 0 10
Show window 05_window.png 350 100 11
Show cupboard cupboard.png 120 72 11
@@ -22,7 +27,7 @@ drawroom:
Show desk 11_genie_00.png 230 220 13
Show hermione spritesheet.png 450 310 14 reverse ticks=3
Show hermione spritesheet.png 450 310 14 reverse ticks=4
convo:
Wait