__init__: SetBackground 128 128 128 255 SetAssetOption spritesheet.png Animated Define LoopCount 0 Define TestVar 1 Show aka spritesheet.png 0 0 1 flip Show aka2 spritesheet.png 100 0 2 Reverse Show aka3 spritesheet.png 200 0 3 max_loops=10 AddSayer h "Hermione" aka01.png 200 200 200 255 AddSayer h2 "Topless_Hermione" aka05.png 255 0 0 255 Jump donothing donothing: Wait LoopCount=LoopCount+1 h "Loop number [LoopCount]" TestVar=lc("Foo").uc(lc("Foo")) h "TestVar [TestVar]" TestVar = uc("[TestVar]") h "TestVar2 [TestVar]" ExitGame Jump donothing