__init__: ResourceDir = "Resources" TargetFPS = 20 drawroom: ClearScreen SetBackground 0 0 0 255 SetAssetOption spritesheet.png Animated AddSayer h "Hermione" aka01.png 255 0 0 255 SpeechBorderSize = 3 SpeechBorderColor = "128 128 128 255" SpeechBGColor = "192 192 192 255" SpeechNameBGColor = "0 0 0 0" Show bg main_room_day.png 0 0 10 Show window 05_window.png 350 100 11 Show cupboard cupboard.png 120 72 11 Show door door.png 840 177 11 Show fireplace fireplace.png 600 150 11 Show candler candle.png 400 100 11 flip Show candlel candle.png 240 100 11 Show fireplacea fireplace_fire.vs 575 147 12 ticks=2 Show candlera fire.vs 400 95 12 flip ticks=2 Show candlela fire.vs 240 95 12 ticks=2 Show desk 11_genie_00.png 230 220 13 Show hermione spritesheet.png 450 310 14 reverse ticks=4 convo: Call subtest RecompileScripts drawroom Jump convo subtest: Define TestVar 1 h "Loop [TestVar]..." TestVar = TestVar + 1 Return