Fix sprite flip property
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+3
-1
@@ -167,7 +167,9 @@ sub FlipSurface {
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for(my $y = 0; $y < $src->height(); $y++) {
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for(my $x = 0; $x < $w; $x++) {
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my $pixel = $src->get_pixel( $y, $x );
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$dst->set_pixel($y, $w-($x+1), $pixel);
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my $c = SDL::Video::get_RGBA( $src->format(), $pixel );
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my $c2 = SDL::Video::map_RGBA( $dst->format(), @$c );
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$dst->set_pixel($y, $w-($x+1), $c2);
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}
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}
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@@ -1,2 +1 @@
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ShowSprite with flip option doesn't work
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.vs constructed animated sprites don't respect source image's alpha channel
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