PerlRPG/Resources/script.gs

22 lines
467 B
JavaScript

__init__:
SetBackground 128 128 128 255
SetAssetOption spritesheet.png Animated
Define VarName "Foo"
Show aka spritesheet.png 0 0 1 flip
Show aka2 spritesheet.png 100 0 2 Reverse
Show aka3 spritesheet.png 200 0 3 max_loops=10
AddSayer h Hermione aka01.png 200 200 200 255
AddSayer h2 Hermione aka05.png 255 0 0 255
Jump donothing
donothing:
Wait
Wait
h "Some text here\nNext line"
h2 "Say Foo here [VarName]"
VarName = "[VarName]."
Jump donothing